![]() Still, the Player is locked in the prayer position. I moved the RemoveToken command as you said, and then further tried to move it to an Update block to try that too. I've found that Player.PlayGroup Idle 1 works in the console to return the Player to normal, but it doesn't in the spell Finish block. ![]() I suggest you dely the removeitem to the point before the 2nd pickidle.Ĭrap. ![]() ![]() Then I think it's always a problem if you add and remove the same item (dummy) during one cycle of a script. Because idle 0 will never interrupt a running animation.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |